Saturday, January 12, 2008

More on Lineage 2 - The secret

Originally posted as a random post on f13.net - This is 16 months after the previous post.

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I finally completed the Class Change (a joke, a joke! that should be illegal! It's dehumanizing to do three stupid LONG quests like those to just get your final class... at level 40.. after DAYS of /played!!!) and I am now a level 42 Gladiator, so while still lightyears away from the coregame, I know a few things more about this monstruosity called Lineage 2.

I could talk, again, about what works and what not, what's peculiar and should be cloned (Olympiad, Manor system) and what has just been cloned in (Instances, Keeps) from other games. Anyone cares? Everyone knows that. And everyone knows that Lineage 2, no matter what, isn't by no means a great MMORPG.

But I think that beyond its merits and demerits there's some kind of bizarre originality in L2 that makes it quite unique and hypnotic.
The ridicolous speed at which you mow through mobs, the flashing lights of clashing swords and soulshots, the incredible (still unsurpassed 4 years later) characters graphics and the amazing weapons and clothing arts, the robotic, metallic, essential interface, the unearthly background and animal sounds, the enigmatically smiling and beautifully painted NPCs, the looping bits of music...

I'd say L2 is the coldest and more subtly original online world I've ever touched, it can make you feel lonely like nothing else while you mechanically whack for hours in the dangerous (xp loss) deeps of a dungeon, and there's something unsettling and addictive in it that keeps vibrating in your bowels like a subsonic bassline on a frequency too low to be clearly perceived.

Don't get me wrong. It's not healthy and most people are luckily and totally immune to it, but I can't stop to find L2 totally fascinating in a morbid way.
Everyone in Asia cloned it thousands of times, but no one cloned its extraterrestrial nature.

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